As I have hinted at before, I got a Game Genie for my NES. Yeah, technically that was cheating, but I really needed some help. I was just barely able to make progress into "Super Mario," but I felt like I needed a boost to really get through some of those games. I can't remember if this was a Christmas or birthday gift, or if I got it much later. Anyway, I barely used it. The most I used it was to see all of the victory animations in Tetris. One block wins made things much easier. I mostly used it in "Super Mario" so I could skip levels to save time. The Genie came with a booklet with codes for all sort of games, while newer codes would sometimes be printed in magazines. (More on those in a later post.)
Yes, I also got the Game Genie for the SNES as well. Unlike the one for the NES, this one was definitely bought later on at Walmart, probably. Well, it was the opposite of the NES wherever it came from. I remember looking at the instructions in the car. I used this even less than the one for the NES. The games I had never interacted properly, but I think I still used it for a few things.
There may have even been a Genie for the GB, but I never got it, since I only played Pokémon with it. However, there were other things that I got, but I'll return to that later.
There was never a Genie for the PS1. It would have been to hard to do that with the disc format. Aside for the memory card, which was pretty much mandatory, the only accessory I got for it was a special controller. As I mentioned in the Megaman post, I was having a hard time with an auto-scroll sledding section in an early level. I just couldn't get through it reliably. I thought that getting a controller with slow-motion features could help. I got one in Lexington, wither at a video game store (not Game Stop) at the Fayette Mall or at one of the large stores on the other side of Nicholasville Road. (both Kmart and Toys-R-Us were open back then.) All I can be sure of is that I looked at it in the car while my mom went into Red Lobster to pick up a slice of "Death by Chocolate" cake. It was third-party, but I felt that there wouldn't be any problems. When I tried it out, I found that it worked by quickly pausing the game, switching between the pause/inventory screen and the action. It actually made the game even harder, as I couldn't catch the notifications as to when I was supposed to slide or jump. I don't remember trying it for other games.
Fortunately for me, all accessories for the PS1 were backwards compatible with the PS2, so I didn't have to buy anything new, aside from another memory card, just to be safe.
When the GBA came out, I finally had the chance to trade Pokémon between games. This was the one part of the game I never got to try out before, as I had no one to trade with. However, I needed some special equipment to make that happen. I found a special connection cable that could attach various versions of devices together. Very third-party. I got it at Electronics Boutique at the Huntington Mall. I'm just lucky that the games could trade with each other through various generations and backwards compatible devices.
When my first GBA got lost in the flood, I got a new one for that Christmas. It was in a bundle with an e-card reader. With it, I could swipe special cards that could either add new features to old games or play special games that originally came out in the 80s on special watches from Nintendo. I played the free games only once, as I didn't really like them. The extra feature for the Pokémon games was a new trainer that you could challenge multiple times. Meh.
[For completists sake, I will mention that I got a third-party mouse for my MacBook. While I am good with the trackpad, some actions are still easier with a mouse. My mother prefers them anyway. The mouse can also hook up with my iPhone, but I have yet to make the connection work.]